Insider says slow CPUs cap GTA 6 at 30 FPS
Short answer: Short answer: Notebookcheck reports that insider RedGamingTech says GTA 6 is locked to 30 FPS mainly because of the slow Zen 2 CPUs in PS5, PS5 Pro and Xbox Series X|S, not ray tracing. This is one insider’s view. Rockstar has not explained the reason.
By Jake Morrison · Sources checked by GTA6Geek Editorial · Published · Last updated · 4 min read
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Image: Rockstar GamesWhat Notebookcheck reported
Rockstar has said GTA 6 runs at 30 FPS on PS5, PS5 Pro and Xbox Series X|S. Many players blame the ray tracing. Notebookcheck says RedGamingTech, a former hardware leaker, argues the main limit is the console CPUs.
RGT wrote on X that GTA 6 has an “absolutely MASSIVE” open world with NPCs and systems that hammer the CPU, including physics, AI, general game code and render threads. The 8-core CPUs in all three console families use the aging AMD Zen 2 design, which Notebookcheck says makes GTA 6 hard to run at higher frame rates.
Notebookcheck concludes that weak console processors are highly likely the main reason, and adds that 30 FPS can look worse on modern fast displays.
This is an insider’s explanation, not a statement from Rockstar. For what Rockstar has confirmed, see our 30 FPS and PS5 Pro page and the console comparison.
Is this real? Unconfirmed, only a claim so far
Who said it: Notebookcheck, citing RedGamingTech on X Sources: 1. Our view: One insider’s explanation. Rockstar has not said why the game is 30 FPS. Checked: 11 Nov 2026.
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Sources
Labels: Official = Rockstar or the platform owner, Reported = outlets or previews, Unconfirmed = not said by Rockstar.
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Frequently asked questions
Why is GTA 6 30 FPS?
Rockstar has not explained. Insider RedGamingTech says slow Zen 2 console CPUs are the main reason, not ray tracing.
Does the PS5 Pro run GTA 6 at 60 FPS?
No. Rockstar has said GTA 6 runs at 30 FPS on PS5 Pro as well.
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