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News · Updated 9 Nov 2026

GTA 6 Xbox preload shows FSR 4.1 files

Short answer: Windows Central (11 Nov 2026) reports that dataminers found two AMD FidelityFX library files in the GTA 6 Xbox preload, matching Microsoft’s FSR 4.1 sample. Rockstar has said nothing, and the files do not prove FSR 4.1 will be in the game.

By Jake Morrison · Sources checked by GTA6Geek Editorial · Published · Last updated · 4 min read

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  1. What Windows Central reports
  2. Related on GTA6Geek
  3. Sources
  4. What to read next

What Windows Central reports

Windows Central says the dataminer Tex2 posted two files from the Xbox package on X: amd_fidelityfx_loader_xbox.dll and amd_fidelityfx_upscaler_xbox.dll. Other X users pointed out that the names match Microsoft’s FSR 4.1 GDK sample, published last week. Microsoft and AMD sent FSR 4.1 to Xbox developers on 5 November.

Windows Central stresses that inclusion does not guarantee implementation, that there is no proof FSR 4.1 will work in GTA 6 at launch, and that the author expects a post-launch integration more than day-one support. Rockstar has not commented. See our earlier FSR 4.1 on Xbox story.

Is this real? Unconfirmed, only a claim so far

Who said it: Windows Central, citing dataminer Tex2 on X Sources: 1. Our view: Datamined file names only. They hint at FSR 4.1 but confirm nothing, and Rockstar has not spoken. Checked: 11 Nov 2026.

Related on GTA6Geek

Sources

Labels: Official = Rockstar or the platform owner, Reported = outlets or previews, Unconfirmed = not said by Rockstar.

What to read next

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Frequently asked questions

Does GTA 6 on Xbox use FSR 4.1?

Not confirmed. Dataminers found FidelityFX files in the preload, but Rockstar has said nothing.

Which files were found?

amd_fidelityfx_loader_xbox.dll and amd_fidelityfx_upscaler_xbox.dll, per Windows Central.

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